Hemoptysis 发表于 2025-3-28 16:42:14

while collaboratively engaged in a digital game-based design workshop involving problem solving activities? (3) How do 9 to 10 year-old girls and boys employ their agency while collaboratively engaged in a digital game-based design workshop involving problem solving activities? The results of this s

护身符 发表于 2025-3-28 22:41:21

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珍奇 发表于 2025-3-29 02:15:37

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Enrage 发表于 2025-3-29 03:18:43

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choroid 发表于 2025-3-29 10:01:55

Jian Meng,Hui Zhao,With Contribution from: Jianfeng Zhangesults show that users preferred hybrid controls for interacting with the game, as it improves performance and provides assistance and useful affordances for enhancing the overall experience. These results are quite promising and provide insights for designing novel gaming mechanics incorporating ga

Bravura 发表于 2025-3-29 14:12:11

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concert 发表于 2025-3-29 15:59:04

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dissent 发表于 2025-3-29 22:44:46

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平躺 发表于 2025-3-30 03:41:25

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conception 发表于 2025-3-30 06:24:48

Jian Meng,Hui Zhao,With Contribution from: Bingqing Lingmethods and driving experience significantly affect the formation of mental models. Furthermore, for the scenarios within the training, the difference between training methods would be amplified with the increasing level of scenario urgency. And post-training driving experience would mitigate the di
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查看完整版本: Titlebook: Videolised Society; Jian Meng,Hui Zhao Book 2023 The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Natu