prostate-gland
发表于 2025-3-30 09:47:53
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连接
发表于 2025-3-30 14:21:54
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BIAS
发表于 2025-3-30 20:08:08
Exact Illumination in Polygonal Environments using Vertex Tracing,s leads to a fast, low-overhead algorithm for exact illumination computation that involves no explicit polygon clipping and is applicable to direct lighting and to radiosity gathering across surfaces or at isolated points.
青少年
发表于 2025-3-30 20:44:12
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旋转一周
发表于 2025-3-31 02:51:13
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs,ethods for view cells, it is able to conservatively compute all forms of occluder interaction for an arbitrary number of occluders. We describe an application of this algorithm to urban environments. A walkthrough system running an 8 million polygon model of the city of Vienna on consumer-level hardware illustrates our results.
nugatory
发表于 2025-3-31 06:07:38
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MAG
发表于 2025-3-31 11:39:43
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helper-T-cells
发表于 2025-3-31 14:58:40
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Strength
发表于 2025-3-31 20:04:49
https://doi.org/10.1007/978-3-7091-6303-0Animation; Bildbearbeitung; Computergraphik; Monte Carlo; Rendering; computer graphics; model; modeling
乞丐
发表于 2025-4-1 00:46:32
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