思考而得 发表于 2025-3-27 00:10:02

Virtual Occluders: An Efficient Intermediate PVS representation,t, which is guaranteed to be fully occluded from any given point within the viewcell and which serves as an effective occluder from the given viewcell. Virtual occluders are a compact intermediate representation of the aggregate occlusion for a given cell. The introduction of such view-dependent vir

Platelet 发表于 2025-3-27 03:27:37

Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs,tizes the scene into view cells, for which cell-to-object visibility is precomputed, making on-line overhead negligible. Unlike other precomputation methods for view cells, it is able to conservatively compute all forms of occluder interaction for an arbitrary number of occluders. We describe an app

起皱纹 发表于 2025-3-27 05:25:08

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Limited 发表于 2025-3-27 11:19:27

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责难 发表于 2025-3-27 16:53:23

Parameterized Animation Compression,imations are parameterized by two or more arbitrary variables representing view/lighting changes and rigid object motions. To best match the graphics hardware rendering to the input ray-traced imagery, we describe a novel method to infer parameterized texture maps for each object by modeling the har

collagenase 发表于 2025-3-27 21:41:03

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Basal-Ganglia 发表于 2025-3-27 22:41:28

Artistic Multiprojection Rendering,ojection images. We present a tool for creating such multiprojection images and animations, consisting of two parts: a multiprojection rendering algorithm and an interactive interface for attaching local cameras to the scene geometry. We describe a new set of techniques for resolving visibility betw

nocturia 发表于 2025-3-28 05:36:32

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声音刺耳 发表于 2025-3-28 08:15:27

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ambivalence 发表于 2025-3-28 11:54:02

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查看完整版本: Titlebook: Rendering Techniques 2000; Proceedings of the E Bernard Péroche,Holly Rushmeier Conference proceedings 2000 Springer-Verlag Wien 2000 Anima