非决定性 发表于 2025-3-21 17:35:22
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Fluid Interaction,This section proposes a direct motion tree (DMT) method to speedup the particle-solid coupling process in fluid simulations through prediction of the particle motion path. The DMT method is adaptively constructed, and each node stores the signed distance to the object, as well as a list of particles that are likely to collide with that.使乳化 发表于 2025-3-22 00:59:40
Chang-Hun Kim,Sun-Jeong Kim,Shin-Jin KangFirst instructional guide to visual effects in game programming.Equips readers to handle complex visual effects technique by providing many practical complex examples.Covers many different applicationupstart 发表于 2025-3-22 08:02:36
978-981-10-1348-5Springer Science+Business Media Singapore 2015abnegate 发表于 2025-3-22 12:05:49
Real-Time Visual Effects for Game Programming978-981-287-487-0Series ISSN 2197-9685 Series E-ISSN 2197-9693侵略主义 发表于 2025-3-22 13:21:04
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https://doi.org/10.1007/978-981-287-487-0Fire Simulation; Game Programming; Physically Based Rendering; Physics of Visual Effects; Visual EffectsENACT 发表于 2025-3-22 22:13:19
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Basic Concepts of Visual Effects,nd smoke simulations is explained. And also, background knowledge and research trends for modeling the natural environment such as ice formation are described. In addition to fluid dynamics, a coupling problem for solid–fluid collision detection and various methods of controlling fluid animation are周年纪念日 发表于 2025-3-23 08:47:16
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