Atheroma 发表于 2025-3-27 00:27:16
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Kinetic Data Structures for Collision Detectionng volume hierarchy after deformations. Moreover, our . can perform both, continuous collision and self-collision queries at interactive rates. Our new methods gain their efficiency from an event-based approach that relies on the framework of kinetic data structures.逃避系列单词 发表于 2025-3-27 09:33:12
http://reply.papertrans.cn/67/6654/665324/665324_34.pngNeuralgia 发表于 2025-3-27 16:11:11
http://reply.papertrans.cn/67/6654/665324/665324_35.pngPudendal-Nerve 发表于 2025-3-27 18:02:59
2192-2977 tion at haptic rates between arbitrary rigid objects.Present.Starting with novel algorithms for optimally updating bounding volume hierarchies of objects undergoing arbitrary deformations, the author presents a new data structure that allows, for the first time, the computation of the penetration vo专心 发表于 2025-3-27 22:29:51
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Inner Sphere Treeson response that is essential for stable haptic rendering. Moreover, we propose a new clustering-based algorithm for creating bounding volume hierarchies and a time-critical traversal scheme for time-budgeted collision detection scenarios.Ejaculate 发表于 2025-3-28 07:51:24
http://reply.papertrans.cn/67/6654/665324/665324_39.pngHAIRY 发表于 2025-3-28 14:21:57
978-3-319-03318-1Springer International Publishing Switzerland 2013