Twinge 发表于 2025-3-21 17:34:48

书目名称Interactivity, Game Creation, Design, Learning, and Innovation影响因子(影响力)<br>        http://impactfactor.cn/if/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation影响因子(影响力)学科排名<br>        http://impactfactor.cn/ifr/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation网络公开度<br>        http://impactfactor.cn/at/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation网络公开度学科排名<br>        http://impactfactor.cn/atr/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation被引频次<br>        http://impactfactor.cn/tc/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation被引频次学科排名<br>        http://impactfactor.cn/tcr/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation年度引用<br>        http://impactfactor.cn/ii/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation年度引用学科排名<br>        http://impactfactor.cn/iir/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation读者反馈<br>        http://impactfactor.cn/5y/?ISSN=BK0470586<br><br>        <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation读者反馈学科排名<br>        http://impactfactor.cn/5yr/?ISSN=BK0470586<br><br>        <br><br>

BOAST 发表于 2025-3-21 21:30:49

http://reply.papertrans.cn/48/4706/470586/470586_2.png

的事物 发表于 2025-3-22 04:18:56

978-3-319-76907-3ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2018

苦涩 发表于 2025-3-22 07:54:12

http://reply.papertrans.cn/48/4706/470586/470586_4.png

carbohydrate 发表于 2025-3-22 09:53:37

https://doi.org/10.1007/978-3-319-76908-0Serious Games; Virtual Reality; Augmented Reality; Gamification; Game-based learning; Interactive Art; Inf

Feigned 发表于 2025-3-22 13:08:23

http://reply.papertrans.cn/48/4706/470586/470586_6.png

Incisor 发表于 2025-3-22 18:22:52

http://reply.papertrans.cn/48/4706/470586/470586_7.png

Incorporate 发表于 2025-3-22 22:16:15

Ideal Spaces Exhibitionxplore this via a combination of presenting ideal city spaces, active participation of the visitors molding their own spaces, and symbolic representation. Ideal Spaces is also a high-tech project that uses diverse technologies in new ways, also new techniques and programming developed by us.

果仁 发表于 2025-3-23 02:49:58

Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case San initial design methodology built upon a traditional approach, and expanded based on its three aspects; real-time rendering, flexibility and spatial experience. The project brighter Brunnshög is used as a case study illustrating how a method such as this can be integrated.

INTER 发表于 2025-3-23 06:24:55

http://reply.papertrans.cn/48/4706/470586/470586_10.png
页: [1] 2 3 4 5 6 7
查看完整版本: Titlebook: Interactivity, Game Creation, Design, Learning, and Innovation; 6th International Co Anthony L. Brooks,Eva Brooks,Nikolas Vidakis Conferenc