万能 发表于 2025-3-21 16:45:27

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Merited 发表于 2025-3-21 21:05:48

Victims as Witnesses: Views from the Defencegnized by facial expressions and engagement measured in two different ways (by software and by user’s self-assessment). Our analysis comprises about 38 h of games and more than one million records of emotional states. The results indicate that there is no universal relation between discrete emotions

lesion 发表于 2025-3-22 04:10:30

https://doi.org/10.1007/978-1-4614-1677-7ts faster than using the . syllabary keyboard; (2) the flick-input users can enter text using JoyFlick 1.53-fold faster (60.1 CPM) than the . syllabary keyboard (39.2 CPM) after one-week training in which the users enter texts less than 140 (.) characters per day. These results show that JoyFlick pr

尊重 发表于 2025-3-22 08:38:25

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要求比…更好 发表于 2025-3-22 12:02:27

Conference proceedings 2021d and music technologies; explainable AI.. Part III: games and gamification; gesture interaction; human-centered AI; human-centered development of sustainable technology; human-robot interaction; information visualization; interactive design and cultural development.. Part IV: interaction techniques

Nutrient 发表于 2025-3-22 13:20:41

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FRAUD 发表于 2025-3-22 20:36:25

Diegetic and Non-diegetic Health Interfaces in VR Shooter Games health interfaces and provided feedback. We found that all three interfaces had their own strengths. The non-diegetic health bar was seen as suitable for multi-player games, while the wristwatch was seen as suitable for single-player, story-driven games. The physical interface was liked for its imp

你正派 发表于 2025-3-22 22:28:40

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motor-unit 发表于 2025-3-23 03:26:48

JoyFlick: Japanese Text Entry Using Dual Joysticks for Flick Input Usersts faster than using the . syllabary keyboard; (2) the flick-input users can enter text using JoyFlick 1.53-fold faster (60.1 CPM) than the . syllabary keyboard (39.2 CPM) after one-week training in which the users enter texts less than 140 (.) characters per day. These results show that JoyFlick pr

恭维 发表于 2025-3-23 09:18:44

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查看完整版本: Titlebook: Human-Computer Interaction – INTERACT 2021; 18th IFIP TC 13 Inte Carmelo Ardito,Rosa Lanzilotti,Kori Inkpen Conference proceedings 2021 IFI