deduce 发表于 2025-3-21 20:01:29

书目名称Games and Learning Alliance影响因子(影响力)<br>        http://figure.impactfactor.cn/if/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance影响因子(影响力)学科排名<br>        http://figure.impactfactor.cn/ifr/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance网络公开度<br>        http://figure.impactfactor.cn/at/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance网络公开度学科排名<br>        http://figure.impactfactor.cn/atr/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance被引频次<br>        http://figure.impactfactor.cn/tc/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance被引频次学科排名<br>        http://figure.impactfactor.cn/tcr/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance年度引用<br>        http://figure.impactfactor.cn/ii/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance年度引用学科排名<br>        http://figure.impactfactor.cn/iir/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance读者反馈<br>        http://figure.impactfactor.cn/5y/?ISSN=BK0380547<br><br>        <br><br>书目名称Games and Learning Alliance读者反馈学科排名<br>        http://figure.impactfactor.cn/5yr/?ISSN=BK0380547<br><br>        <br><br>

大骂 发表于 2025-3-21 22:59:15

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充足 发表于 2025-3-22 02:09:37

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Kidnap 发表于 2025-3-22 06:16:30

- Historical Japanese Cross Scroll Meets VRay museum operations. Within this framework, contemporary media platforms like virtual reality (VR) still maintain an element of novelty in public perception, thereby serving as a catalyst to engage individuals in cultural knowledge. Drawing on these assumptions, this paper introduces our serious ga

ovation 发表于 2025-3-22 08:49:00

: A Virtual Reality Game for Body Ownership Investigationnvestigating Body Ownership (BO) in the field of cognitive sciences, especially when the visual output diverges from real-world actions. Previous research in BO uses questionnaires and brain imaging, where the former is a highly subjective metric, and the latter is very costly in time, money, and pe

发表于 2025-3-22 13:19:59

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发表于 2025-3-22 18:43:42

The Design and Implementation of Biological Evolution as a Video Game Mechanichoice to dictate evolutionary trajectories. Our game studio aims to incorporate scientifically accurate evolutionary models into gameplay mechanics. In our previous games Darwin’s Demons and Project Hastur, we designed digital genomes and implemented evolutionary models to create enemy populations t

IOTA 发表于 2025-3-22 21:41:26

The Nurse’s Knowledge Bank: A Serious Knowledge Elicitation and Evaluation Game of practice (CoP) or beyond geography or time. As nursing accounts for over half the healthcare professionals globally, the role is broad in scope, performed in various healthcare settings and across the human lifespan; managing this knowledge is important. To address this problem, this research ex

机警 发表于 2025-3-23 04:49:23

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Seminar 发表于 2025-3-23 06:54:24

A Reusable Serious Game Model for Natural Hazard Risk Communication: Evaluation of a Tsunami-Focusedsaster risk reduction advice to form the learning objectives of a serious game prototype for tsunami hazard. The study proposes an activity model that could form the basis of a game applicable to twelve different natural hazard scenarios thereby reducing resource input and reaching a significant num
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查看完整版本: Titlebook: Games and Learning Alliance; 12th International C Pierpaolo Dondio,Mariana Rocha,Francesco Bellotti Conference proceedings 2024 The Editor(