方面 发表于 2025-3-21 17:22:52

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临时抱佛脚 发表于 2025-3-21 22:38:43

Game-Based Learning in Economics Education at Upper Secondary Level: The Impact of Game Mechanics an importance in and out of schools and is linked to high expectations in terms of motivation and learning success. There are numerous digital and analog serious games offered by a wide range of providers with respect to economics, particularly to promote financial literacy. However, there is little e

foodstuff 发表于 2025-3-22 02:48:18

Game Design in Financial Literacy: Exploring Design Patterns for a Collaborative and Inclusive Serioned, and it is shown how collaborative problem-solving can be fostered and assessed in a serious game for financial literacy. Game-based learning has the potential for an inclusive learner target group. At the same time, the design process of a specific serious game is based on the instructional app

可卡 发表于 2025-3-22 05:09:30

Development and Pilot Testing of a Financial Literacy Game for Young Adults: The Happy Life Game and skills. While interventions can increase financial knowledge, they frequently do not produce sustainable long-term improvements of financial competence. For this reason, a financial literacy board game has been developed that links emotional, motivational, and cognitive processes to encourage t

Inveterate 发表于 2025-3-22 09:03:53

Business Simulation Games: Three Cases from Supply Chain Management, Marketing, and Business Strategtors employed simulation games with high fidelity to create low threat, repeatable opportunities to learn. The purpose of this chapter is to explore some of the theoretical business concepts and models underpinning the use of educational games in business disciplines and explore how those are embedd

Cleave 发表于 2025-3-22 14:11:17

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Cleave 发表于 2025-3-22 18:52:47

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文艺 发表于 2025-3-23 00:09:18

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庄严 发表于 2025-3-23 04:43:17

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六个才偏离 发表于 2025-3-23 09:28:41

A Naturalistic Inquiry Into Digital Game-Based Learning in Stem Classes From the Instructors’ Perspered interview is used to gain insights from four instructors into their teaching practices of integrating the Variant game into STEM classes. Thematic analysis is used to generate codes, define themes, and produce the reports in this study. The findings of the study indicate that the successful inte
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查看完整版本: Titlebook: Game-based Learning Across the Disciplines; Carmela Aprea,Dirk Ifenthaler Book 2021 The Editor(s) (if applicable) and The Author(s), under