overture
发表于 2025-3-30 10:44:27
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MOTTO
发表于 2025-3-30 13:13:12
https://doi.org/10.1007/978-3-030-75142-5game-based learning; serious games; games in disciplines; STEM games; educational and psychological rese
enchant
发表于 2025-3-30 19:48:11
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Etymology
发表于 2025-3-30 20:55:20
Game-based Learning Across the Disciplines978-3-030-75142-5Series ISSN 2567-8086 Series E-ISSN 2567-8485
半身雕像
发表于 2025-3-31 02:04:28
Carmela Aprea,Dirk IfenthalerFocuses on the advances in game-based learning across various disciplines.Includes contributions by international collaborators.Presents current perspectives on the methods and solutions in game-based
REIGN
发表于 2025-3-31 06:43:45
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monopoly
发表于 2025-3-31 11:06:03
https://doi.org/10.1007/978-3-662-39557-8present chapter are (a) the presentation of a newly developed serious game to promote financial literacy, (b) its theoretical background, and (c) a description of the method of the empirical study regarding the observation of the effects of GBL on students’ basic needs experience as well as their content interest within the financial domain.
INCUR
发表于 2025-3-31 16:10:35
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明确
发表于 2025-3-31 20:45:13
Applying Insights from Behavioral Finance and Learning Theory in Designing a Financial Education Ser discuss why these theories are suitable for financial education and the extent to which these theories were taken into account in the development of the financial education serious game. The final game is presented, and the theories considered in the game are discussed.
业余爱好者
发表于 2025-4-1 01:37:05
Game-Based Learning in Economics Education at Upper Secondary Level: The Impact of Game Mechanics anpresent chapter are (a) the presentation of a newly developed serious game to promote financial literacy, (b) its theoretical background, and (c) a description of the method of the empirical study regarding the observation of the effects of GBL on students’ basic needs experience as well as their content interest within the financial domain.