DUCT 发表于 2025-3-21 16:54:24
书目名称GPU-Based Techniques for Global Illumination Effects影响因子(影响力)<br> http://impactfactor.cn/if/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects影响因子(影响力)学科排名<br> http://impactfactor.cn/ifr/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects网络公开度<br> http://impactfactor.cn/at/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects网络公开度学科排名<br> http://impactfactor.cn/atr/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects被引频次<br> http://impactfactor.cn/tc/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects被引频次学科排名<br> http://impactfactor.cn/tcr/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects年度引用<br> http://impactfactor.cn/ii/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects年度引用学科排名<br> http://impactfactor.cn/iir/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects读者反馈<br> http://impactfactor.cn/5y/?ISSN=BK0380170<br><br> <br><br>书目名称GPU-Based Techniques for Global Illumination Effects读者反馈学科排名<br> http://impactfactor.cn/5yr/?ISSN=BK0380170<br><br> <br><br>魅力 发表于 2025-3-21 22:56:55
http://reply.papertrans.cn/39/3802/380170/380170_2.pngBLA 发表于 2025-3-22 02:08:42
http://reply.papertrans.cn/39/3802/380170/380170_3.pngforebear 发表于 2025-3-22 05:06:17
From Mid-20th-Century to the Present, light and the last viewing rays, which might be modified due to moving lights and camera. Pre-computation aided approaches pre-compute the effects of the static parts of the light paths, and evaluate just the light and viewing rays run-time.EXUDE 发表于 2025-3-22 09:19:25
http://reply.papertrans.cn/39/3802/380170/380170_5.png生气的边缘 发表于 2025-3-22 13:55:04
http://reply.papertrans.cn/39/3802/380170/380170_6.png生气的边缘 发表于 2025-3-22 19:46:47
Ray Casting on the GPU,e most straightforward and general approach is to use . which intersects scene surfaces with a half-line called the . and returns the intersection that is closest to the start of the ray. Classic and successful global illumination methods such as . , . , or . rely on this operation.售穴 发表于 2025-3-22 22:28:51
Diffuse and Glossy Indirect Illumination,e directions but the radiance is higher in the vicinity of the ideal reflection direction. At a diffuse or glossy surface, a light path may be continued at infinitely many directions (Figure 7.1), from which a high enough number of sample paths should be computed and their contributions should be added.Mammal 发表于 2025-3-23 02:18:20
http://reply.papertrans.cn/39/3802/380170/380170_9.pngendocardium 发表于 2025-3-23 07:59:54
http://reply.papertrans.cn/39/3802/380170/380170_10.png