monologue 发表于 2025-3-28 14:57:41

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Brittle 发表于 2025-3-28 20:57:34

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mydriatic 发表于 2025-3-29 00:29:24

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PACK 发表于 2025-3-29 05:37:27

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Fulminate 发表于 2025-3-29 09:51:28

Polyvalency and Permanent Education,e provide a short overview of computer games with a focus on advanced interaction games and explain the concept of user-centred design for games. Furthermore, we describe the history of heuristics for video games and the role of user experience of games in general. We propose a framework consisting

Hypopnea 发表于 2025-3-29 12:20:56

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相信 发表于 2025-3-29 18:49:03

Human–Computer Interaction Serieshttp://image.papertrans.cn/e/image/317248.jpg

长处 发表于 2025-3-29 21:53:03

https://doi.org/10.1007/978-1-84882-963-3Design; Interaction; human-computer interaction (HCI); usability; user experience; user experience (UX)

Gleason-score 发表于 2025-3-29 23:56:25

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reserve 发表于 2025-3-30 06:28:19

Enabling Social Play: A Framework for Design and Evaluationbest practices gleaned from professional discussions and descriptions and presents a framework for thinking about an effective evaluation and iteration process. The framework includes issues such as identifying play subgroups and how they differ, interpersonal dynamics that can and should be leverag
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查看完整版本: Titlebook: Evaluating User Experience in Games; Concepts and Methods Regina Bernhaupt Book 2010 Springer-Verlag London 2010 Design.Interaction.human-c