clannish 发表于 2025-3-21 17:12:42
书目名称Emotion in Games影响因子(影响力)<br> http://figure.impactfactor.cn/if/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games影响因子(影响力)学科排名<br> http://figure.impactfactor.cn/ifr/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games网络公开度<br> http://figure.impactfactor.cn/at/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games网络公开度学科排名<br> http://figure.impactfactor.cn/atr/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games被引频次<br> http://figure.impactfactor.cn/tc/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games被引频次学科排名<br> http://figure.impactfactor.cn/tcr/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games年度引用<br> http://figure.impactfactor.cn/ii/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games年度引用学科排名<br> http://figure.impactfactor.cn/iir/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games读者反馈<br> http://figure.impactfactor.cn/5y/?ISSN=BK0308642<br><br> <br><br>书目名称Emotion in Games读者反馈学科排名<br> http://figure.impactfactor.cn/5yr/?ISSN=BK0308642<br><br> <br><br>BUOY 发表于 2025-3-21 23:19:27
http://reply.papertrans.cn/31/3087/308642/308642_2.pngingestion 发表于 2025-3-22 00:59:48
Affective Involvement in Digital Games Model, an analytical framework designed to understand player experience developed through qualitative research. The model identifies six dimensions of involvement in digital games, namely kinesthetic involvement, spatial involvement, shared involvement, narrative involvement, ludic involvement and汇总 发表于 2025-3-22 08:02:11
Multimodal Sensing in Affective Gamingystick, a mouse, a keyboard or a proprietary game controller. Recent technological advances have enabled the introduction of more elaborated approaches in which the player is able to interact with the game using body pose, facial expressions, actions, even physiological signals. The future lies in ‘向外供接触 发表于 2025-3-22 11:29:43
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http://reply.papertrans.cn/31/3087/308642/308642_6.pnglaceration 发表于 2025-3-22 18:59:30
http://reply.papertrans.cn/31/3087/308642/308642_7.pngMortar 发表于 2025-3-22 22:35:23
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http://reply.papertrans.cn/31/3087/308642/308642_9.png书法 发表于 2025-3-23 06:25:22
Emotion-Driven Narrative Generation remains an open problem. With the development of models of emotion, it would be possible to use these models as means of evaluating stories for their emotional content. In this chapter, we discuss Dramatis, a model of suspense. This model measures the level of suspense in a story by attempting to d