Generator 发表于 2025-3-30 12:09:04

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极为愤怒 发表于 2025-3-30 13:31:21

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考得 发表于 2025-3-30 17:27:29

https://doi.org/10.1007/978-981-10-7383-0atistics of Monte Carlo Tree Search. We also propose to analyze multiple heuristics that improve the search: the . FPU, the Virtual Mean, the Last Iteration and the Second Move heuristics. They are evaluated for the game of Go using a MobileNet neural network.

碎片 发表于 2025-3-31 00:09:14

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教义 发表于 2025-3-31 02:44:41

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fastness 发表于 2025-3-31 08:18:52

The problem is growing, not going awayg positions, known as loops. An 11-seed loop and a 13-seed loop, previously unknown to Oware players, were discovered during the research. Although these loops cannot be solved with Abapa rules, the research proved that it was possible to continue the resolution. The end result shows that Oware was solved strongly.

FACET 发表于 2025-3-31 11:15:45

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diathermy 发表于 2025-3-31 14:26:34

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查看完整版本: Titlebook: Computers and Games; International Confer Cameron Browne,Akihiro Kishimoto,Jonathan Schaeffe Conference proceedings 2023 The Editor(s) (if