去掉 发表于 2025-3-28 16:11:15
Conference proceedings 2014pers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics which are grouped into five classes: Monte Carlo Tree Search and its enhancements; solving and searching; analysis of game characteristic; new approaches; and serious games.Constrain 发表于 2025-3-28 19:56:55
,Verilog — A Tutorial Introduction,, we describe more precisely how static knowledge can be used to improve the tree search policy. We show experimentally the efficiency of the proposed method by a large number of games played against open source Go programs.解决 发表于 2025-3-28 23:37:18
The Verilog® Hardware Description Languagey a softmax policy that uses learned patterns significantly increases playing strength. The result is . 2.0, about 250 Elo points stronger than . on the 11.11 board, and 300 Elo points stronger on the 13.13 board.针叶树 发表于 2025-3-29 03:09:07
https://doi.org/10.1007/b116662f blunders they make, and in terms of how many points they lose over the course of a simulation. The result is a deeper understanding of the different components of the . playout policy, as well as an analysis of the shortcomings of current methods for evaluating playouts.PANG 发表于 2025-3-29 09:24:18
http://reply.papertrans.cn/24/2347/234644/234644_45.png返老还童 发表于 2025-3-29 13:49:56
Donald E. Thomas,Philip R. Moorbys..The results give a good indication of the state of the art in computer Go as of 2012/2013. They show that while a few of the very top programs can apparently solve most of these evaluation problems in their playouts already, these problems are difficult to solve by global search.Etching 发表于 2025-3-29 16:57:12
Interfacing to C Models Using ACC Routinesved all previously intractable 9 . 9 Hex opening moves; the hardest opening took 111 days. Also, in 63 days, it solved one 10 . 10 Hex opening move. This is the first time a computer or human has solved a 10 . 10 Hex opening move.gruelling 发表于 2025-3-29 19:44:29
http://reply.papertrans.cn/24/2347/234644/234644_48.png钻孔 发表于 2025-3-30 02:33:24
Investigating the Limits of Monte-Carlo Tree Search Methods in Computer Go,s..The results give a good indication of the state of the art in computer Go as of 2012/2013. They show that while a few of the very top programs can apparently solve most of these evaluation problems in their playouts already, these problems are difficult to solve by global search.令人发腻 发表于 2025-3-30 07:09:48
Scalable Parallel DFPN Search,ved all previously intractable 9 . 9 Hex opening moves; the hardest opening took 111 days. Also, in 63 days, it solved one 10 . 10 Hex opening move. This is the first time a computer or human has solved a 10 . 10 Hex opening move.