启发 发表于 2025-3-25 05:52:22

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Adherent 发表于 2025-3-25 10:57:02

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PANIC 发表于 2025-3-25 12:27:31

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好忠告人 发表于 2025-3-25 19:09:50

Programming Breakthrough,turn tactical. Further, the strategic elements can be extremely subtle and the tactics can be quite deep, involving sequences of 20 or more moves. We are developing an MCTS-based program to play Breakthrough and demonstrate that this approach, with proper adjustments, produces a program that can beat most human players.

Immortal 发表于 2025-3-25 22:09:15

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行业 发表于 2025-3-26 00:14:17

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解开 发表于 2025-3-26 05:53:14

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运气 发表于 2025-3-26 12:19:50

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CLOUT 发表于 2025-3-26 13:47:12

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做方舟 发表于 2025-3-26 18:29:18

,Verilog — A Tutorial Introduction,rd infinity. We exhibit three families of Monte-Carlo perfect single-player and two-player games where this convergence is not monotonic. We for example give a class of MC-perfect games in which MC(1) performs arbitrarily well against MC(1,000).
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查看完整版本: Titlebook: Computers and Games; 8th International Co H. Jaap van den Herik,Hiroyuki Iida,Aske Plaat Conference proceedings 2014 Springer International