digestive-tract 发表于 2025-3-21 19:43:16
书目名称Computer Animation and Simulation ’98影响因子(影响力)<br> http://impactfactor.cn/2024/if/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98影响因子(影响力)学科排名<br> http://impactfactor.cn/2024/ifr/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98网络公开度<br> http://impactfactor.cn/2024/at/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98网络公开度学科排名<br> http://impactfactor.cn/2024/atr/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98被引频次<br> http://impactfactor.cn/2024/tc/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98被引频次学科排名<br> http://impactfactor.cn/2024/tcr/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98年度引用<br> http://impactfactor.cn/2024/ii/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98年度引用学科排名<br> http://impactfactor.cn/2024/iir/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98读者反馈<br> http://impactfactor.cn/2024/5y/?ISSN=BK0233469<br><br> <br><br>书目名称Computer Animation and Simulation ’98读者反馈学科排名<br> http://impactfactor.cn/2024/5yr/?ISSN=BK0233469<br><br> <br><br>legacy 发表于 2025-3-21 20:21:54
Assisted Articulation of Closed Polygonal Models,sted articulation of geometric models. Given a 3D polygonal mesh representing an object, an approximation to the mesh’s medial axis is efficiently computed using a 3D Voronoi diagram of the mesh vertices, and connectivity information within the mesh. The medial axis is then simplified; the resulting烦忧 发表于 2025-3-22 03:03:50
http://reply.papertrans.cn/24/2335/233469/233469_3.pngexacerbate 发表于 2025-3-22 06:50:39
S. I. Sukhoruchkin,Z. N. Sorokosted articulation of geometric models. Given a 3D polygonal mesh representing an object, an approximation to the mesh’s medial axis is efficiently computed using a 3D Voronoi diagram of the mesh vertices, and connectivity information within the mesh. The medial axis is then simplified; the resultingamorphous 发表于 2025-3-22 08:47:43
STIGMA: a 4-dimensional modeller for animation,on model. It defines a set of 4-D modelling operations for the construction of 4-D objects. The resulting animation is a sequence of 3-D objects, obtained by successive sections of 4-D object. Using 4-D objects allows topological modification of the animated 3-D objects, such as the merging and the splitting of volumes.媒介 发表于 2025-3-22 16:35:46
https://doi.org/10.1007/978-3-7091-6375-7Animation; Computer-Animation; algorithms; computer animation; modeling; simulation媒介 发表于 2025-3-22 20:43:27
http://reply.papertrans.cn/24/2335/233469/233469_7.png小样他闲聊 发表于 2025-3-23 00:59:31
Bruno Arnaldi,Gérard HégronState of the art in these topicsincite 发表于 2025-3-23 02:32:37
Eurographicshttp://image.papertrans.cn/c/image/233469.jpg煤渣 发表于 2025-3-23 08:10:21
https://doi.org/10.1007/b104820rotection works. We present a 3D simulator that handles both rock-falls and mud-flows. The terrain model is built from geological and vegetation maps, superimposed on a DEM. Since the exact elevation of the terrain is unknown at the rock’s scale, the simulator uses a series of stochastic simulations