感染 发表于 2025-3-30 09:04:03
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The Role of Achievement Goal Orientation on Metacognitive Process Use in Game-Based Learning from 58 students while problem solving in a game-based learning environment. Results suggest students with different goal orientations use metacognitive processes differently but found no differences in learning. Findings have implications for measuring motivation using multiple data channels to design adaptive game-based learning environments.jaunty 发表于 2025-3-30 17:55:30
Bayesian Diagnosis Tracing: Application of Procedural Misconceptions in Knowledge Tracingprocedure misconceptions. Using a novel dataset with actual student responses, this paper shows the BDT model has better interpretability of the latent factor and minor improvement in out-sample predictability in some specification than the BKT model.卧虎藏龙 发表于 2025-3-30 22:44:41
Towards Adaptive Worked-Out Examples in an Intelligent Tutoring Systemthree versions of our Intelligent Tutoring System for Computer Science, one that does not include WOEs, and two that differ as concerns WOE length and content. We found that shorter WOEs are more effective for advanced students, whereas novice students learned the same, no matter the presence or length of the WOE.Ebct207 发表于 2025-3-31 03:51:07
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Denise Kenyon-Rouvinez,John L. Wardg a topic modeling algorithm to identify a set of editor roles from a vocabulary capturing three aspects of student revision behaviors: operation, purpose, and position. We validate the identified roles by showing that modeling the editor roles that students take when revising a paper not only accouRetrieval 发表于 2025-3-31 17:08:02
Aysha Nadheer,Fatima S. Alawani,Ramo Palalićose a way to model degrees and majors and define a contraction that takes the curriculum of a degree program and defines a smaller set of courses to approximate it. For example, a computer science degree curriculum could be generated that takes three years to complete instead of four (a 75% contractLARK 发表于 2025-3-31 20:37:41
https://doi.org/10.1057/9780230116009ncing their willingness to communicate (WTC) in a second language. We found that the combination of both strategies is, in general, the most preferred by learners. However, perception, as well as effects of the support provided by these strategies seem to vary according to learners’ level of willingFIN 发表于 2025-4-1 00:30:28
https://doi.org/10.1057/9780230116009cational methods and in a personalized way. However, evaluating precisely what they recall at the end of the learning process remains a complex task. In this paper, we study if there are correlations between memory and gaze data in the context of e-education. Our long-term goal is to model the memor