Novice 发表于 2025-3-21 19:27:47

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钢笔记下惩罚 发表于 2025-3-21 21:33:59

Hermann Krallmann,Thomas Pietschding hardware are discussed. Their drawbacks lead to the concept of a triangle shader, designed as an ASIC. Interfaced to a signal processor for geometry computations, this chip will provide an effective and low-cost 3D-extension to graphics subsystems in the PC environment.

Cryptic 发表于 2025-3-22 04:29:06

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万花筒 发表于 2025-3-22 08:04:32

Informationsmanagement für die Praxis example are restricted in the number of light sources. In this paper, we will present a concept of shading processors that has been developed in a rendering system called PROOF. Two types of processors have been designed, one performing the normalization of vectors. The other one is designed for fa

注视 发表于 2025-3-22 12:01:03

Transparenz der Zusammenhänge im Büroned with z-buffering it enables graphic workstations to provide real time display. The disadvantages of this approach are the relatively poor quality of Gouraud shaded images and its still very high cost, which so far prohibit real-time applications running on standard PCs. This article describes a

万神殿 发表于 2025-3-22 13:55:38

https://doi.org/10.1007/978-3-662-06187-9ten do not consider ‘minor’ problems, that can be difficult to solve in practical implementation. Some of these problems are addressed in the following and ways to solve them are presented...The paper consists of two parts. The first part deals with the scan conversion of triangles, the second part

慢慢啃 发表于 2025-3-22 17:54:11

Informationsmanagement für die Praxislex scenes create problems of data access. In this paper we propose a multiprocessor architecture for ray tracing which removes the need for duplication of the database at processor level. The database is held on a group processor basis, and resides in shared memory. Many of these groups, or ., can

轻弹 发表于 2025-3-23 00:29:32

Informationsmanagement für die Praxispeline, the last stage being a bidimensional cellular array with one cell per pixel. Two main phases describe its behaviour:.The first phase allows us to see this machine as a massively parallel (not realistic) rendering unit: at the end of the loading phase: objects are fully identified pixel per p

PRE 发表于 2025-3-23 05:10:58

Informationsmanagement für die Praxiscomputers allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or .-based machines, offer an attractive performance/cost ratio when the load balancing has been balance and the partition of the data domain has been performed. This paper present

Cuisine 发表于 2025-3-23 07:32:42

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查看完整版本: Titlebook: Advances in Computer Graphics Hardware V; Rendering, Ray Traci Richard L. Grimsdale,Arie Kaufman Book 1992 EUROGRAPHICS The European Associ