讽刺滑稽戏剧 发表于 2025-3-23 12:55:57

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不能妥协 发表于 2025-3-23 15:33:06

A New Digital Ecology: , and Thing-Power Materialismiling the ways in which . expresses a new ecological perspective—an object-oriented ontology. My exploration considers the robotic appendage used by the main character, Sam, to safely traverse a ruined North America. This tool is known in the game as the Odradek Terrain Scanner. Full functionality o

arabesque 发表于 2025-3-23 18:59:18

Wilderness Ecologies in , and nology. . seems to operate as an elegy to a lost time of rugged individualism, open frontier, and a mythologized America while . reads more as a postapocalyptic jeremiad which warns us of the possible consequences of an overreliance on technology for military as well as environmental purposes. Despi

PANG 发表于 2025-3-23 22:56:05

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背信 发表于 2025-3-24 03:41:13

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奇怪 发表于 2025-3-24 10:28:45

Call Me Corvo: Reading Kinship in , Through the Lens of a rich engagement with Dishonored, in which opportunities for the player to consider their own moral positionality, and the game’s connections between the objectification of animals and sociopolitical corruption, offer a relevant perspective on our current climate crisis and kinship failures. .’s to

出没 发表于 2025-3-24 11:22:39

Climate Change Ethics in ,: Weirding, Disquietude, Choicelimate change, nor an ethical game, insofar as it has no structured ethical framework. Yet the human-destroyed Earth, planetary colonization, and mission to “save the world” from a “season of death” evoke deeply controversial ethical debates about climate (in)action, responsibility, and redemption.

blister 发表于 2025-3-24 16:22:07

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Fester 发表于 2025-3-24 22:28:25

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jagged 发表于 2025-3-25 02:17:37

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查看完整版本: Titlebook: Video Games and Environmental Humanities; Playing to Save The Kelly I. Aliano,Adam Crowley Book 2024 The Editor(s) (if applicable) and The