CHASE 发表于 2025-3-26 22:18:51
Manipulating Objects Behind Obstaclessibility of objects. We propose several combinations of interaction techniques and discuss their suitability for the given task. Finally, we describe our experiments when testing these methods and then we conclude with the results from the experiments and from users’ observations.MONY 发表于 2025-3-27 02:44:27
http://reply.papertrans.cn/99/9834/983341/983341_32.png以烟熏消毒 发表于 2025-3-27 06:23:22
http://reply.papertrans.cn/99/9834/983341/983341_33.png雀斑 发表于 2025-3-27 13:12:18
http://reply.papertrans.cn/99/9834/983341/983341_34.png使熄灭 发表于 2025-3-27 17:22:07
http://reply.papertrans.cn/99/9834/983341/983341_35.png免除责任 发表于 2025-3-27 19:21:42
Region-Based Artificial Terrain Texture Generatione image for the desired terrain texture and colorize the two pictures with the same pattern according to the terrain features. Then a method of texture synthesis is adopted to generate the final terrain texture.BARGE 发表于 2025-3-28 01:35:47
QEM-Based Mesh Simplification with Effective Feature-Preserving several cases of the collapsing operation, a new formula on the cost of edge contraction is obtained to eliminate aberrances. Experimental results demonstrate that compared with other state-of-the-art techniques our algorithm can achieve satisfactory efficiency with desirable geometry and feature-preserving.insincerity 发表于 2025-3-28 02:22:26
http://reply.papertrans.cn/99/9834/983341/983341_38.pngciliary-body 发表于 2025-3-28 09:31:35
The Storage Independent Polygonal Mesh Simplification Systemf-core simplification algorithms but also permits very efficient integration of various types of simplification algorithms. The results presented in the section of experiments further approve its effectiveness and usefulness for both in-core and out-of-core of simplification.COMA 发表于 2025-3-28 14:28:02
A Wavelet-Based Image Enhancement Algorithm for Real Time Multi-resolution Texture Mappinge maps with their particular characteristics, we also proposed some method for algorithm improvement. By using this method, current multi-resolution texture mapping method will be much more improved. It can give us a more realistic and efficient rendering effect by using lower resolution image to replace higher resolution one.