跳动 发表于 2025-3-30 11:23:13

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insurrection 发表于 2025-3-30 15:42:28

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MUTE 发表于 2025-3-30 16:38:53

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minion 发表于 2025-3-30 22:54:16

Remote Object Translation Methods for Immersive Virtual Environmentsironment. By manipulating objects remotely, a number of disadvantages of the real-world ‘direct grab and drag’ metaphor can be avoided. The different methods are evaluated with a pilot user experiment. From the results of the experiment, some initial recommendations are formulated on the use of the

持久 发表于 2025-3-31 02:08:50

Meet.Me@Cyberstage: towards Immersive Telepresenced adapting more closely to the user needs. Projective VR systems are using metaphors, such as the blackboard or the desk for creating shared working environments that provide a more natural man-machine communication. However, today’s technology and advances in telecommunication rapidly chang

受伤 发表于 2025-3-31 08:56:30

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表示向下 发表于 2025-3-31 12:12:38

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我不死扛 发表于 2025-3-31 13:38:33

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PATRI 发表于 2025-3-31 20:15:30

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租约 发表于 2025-4-1 01:01:30

Collaborative Volume Rendering in a Distributed Virtual Reality Environment share the same viewings on separated workstations and to use telepointers for communication, but also to classify volume elements during a collaborative session. The assignment of opacities and other material properties is updated for all participants. Furthermore it is possible to modify light sou
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查看完整版本: Titlebook: Virtual Environments ’98; Proceedings of the E Martin Göbel,Jürgen Landauer,Matthias Wapler Conference proceedings 1998 Springer-Verlag/Wie