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ive and process data from a remote server using RESTful APIs.Understand latency and how to mitigate its impact ..Who This Book Is For.Readers familiar with Unity and C# development who want to create multiplaye978-1-4842-7357-9978-1-4842-7358-6Frenetic 发表于 2025-3-27 13:15:17
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nd client-server networking.Does not use third-party tools oLearn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture...The b泄露 发表于 2025-3-27 23:41:12
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