Working-Memory 发表于 2025-3-23 13:01:29
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Gamification for Synchronous and Asynchronous Learningzes empirical studies for evidence, and presents gaps for future research. While this chapter validates the power of gamification in enhancing learner experience, a big picture view of gamification research is also provided, bringing insights into uncharted territories in the research on gamificatioProponent 发表于 2025-3-23 19:03:45
Pivoting to Online Experiential Learning During the Pandemic: Three Leadership Exercisesses focus on crisis leadership and leadership correspondence. I converted these two exercises from a face-to-face to an online format and the findings showed that improvements in students’ abilities were not significantly different between online (during COVID-19) and face-to-face environments (pre-大量 发表于 2025-3-24 00:04:52
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http://reply.papertrans.cn/89/8842/884129/884129_17.pngForeshadow 发表于 2025-3-24 16:33:58
Synchronous and Asynchronous Approaches to Teaching978-3-031-17841-2惰性气体 发表于 2025-3-24 22:14:04
http://reply.papertrans.cn/89/8842/884129/884129_19.png极大的痛苦 发表于 2025-3-25 00:05:29
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