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gine designers face with respect to multi-platform development, extensibility to new hardware devices, and a better integration of content designers in the overall development process. Usually serious games use game engines designed for digital games in general; there are no specific game engines foDecimate 发表于 2025-3-22 05:03:57
Tohru Naitosion of a metadata format for serious games introduced by Göbel in 2011, which considers typical descriptive elements for games used in game archives and game rating systems. Description elements contain the title of a serious game, its application area and target user group, its characterizing goalArteriography 发表于 2025-3-22 10:23:48
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Hirofumi Fukuyama,Daisuke Ikazakince between both music conditions. The results further show that participants are significantly more motivated when exposed to . compared to the original .. These findings provide valuable insights into how personalized music, synchronized with the gameplay elements, can enhance the sense of presenclethargy 发表于 2025-3-23 08:15:01
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