Enteropathic 发表于 2025-3-26 22:28:59
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Constructionist Learning in Anatomy Education,ng practice, i.e. students design and develop serious games for anatomy education using the Unity 3D game engine. Students are engaged in this process not only as consumers of serious games, but as authors and creators. The benefits of this constructionist learning approach are discussed. Five domaiBridle 发表于 2025-3-28 02:18:32
Interdisciplinary and International Adaption and Personalization of the MetaVals Serious Games,y. In this respect, this study aims to describe the adaptation and personalization mechanism through the analysis of a case study developed in three countries and learning contexts. The adaptation is analyzed through the perspective of the perceived usability, utility and ease of use of the game inGorilla 发表于 2025-3-28 07:32:03
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