SPIR 发表于 2025-3-21 17:51:16
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Serious Games Analytics978-3-319-05834-4Series ISSN 2567-8086 Series E-ISSN 2567-8485Water-Brash 发表于 2025-3-22 00:23:54
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https://doi.org/10.1007/978-3-319-05834-4Gameplay Data in Serious Games; Gameplay in Computer Science; Gameplay in Educational Data Mining; Game骄傲 发表于 2025-3-22 12:42:16
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The Dynamical Analysis of Log Data Within Educational Gameslysis, and Hurst exponents, have been used within the game-based system iSTART-2 as a form of stealth assessment. These dynamical techniques provide researchers a means of unobtrusively assessing how students behave and learn within game-based environments.output 发表于 2025-3-23 02:11:39
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Comparative Visualization of Player Behavior for Serious Game Analyticsis chapter, we discuss three common visual design strategies that facilitate comparative data analysis. Several examples, drawn from the game-based learning literature and related areas as well as two detailed case studies are used to illustrate how these strategies can be leveraged in the context o