支票 发表于 2025-3-21 19:06:46

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aqueduct 发表于 2025-3-21 21:24:06

A New Change of Variables for Efficient BRDF Representation,change-of-variables transformation on the BRDFs. In particular, we propose a reparameterization of the BRDF as a function of the halfangle (i.e. the angle halfway between the directions of incidence and reflection) and a difference angle instead of the usual parameterization in terms of angles of in

indigenous 发表于 2025-3-22 03:41:27

Approximating Reflectance Functions using Neural Networks,al network model, accurately captures the spectral and spatial variation of these functions. It is both computationally efficient and concise, yet expressive. We reconstruct the subtle reflection characteristics of an analytic reflection model as well as measured and simulated reflection data

Obedient 发表于 2025-3-22 05:40:27

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笨拙的你 发表于 2025-3-22 10:28:01

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Vertebra 发表于 2025-3-22 13:23:09

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轻信 发表于 2025-3-22 19:40:00

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NAG 发表于 2025-3-23 00:25:17

,Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Pietà,d approximate reflectances. In contrast with scanning an object with very high spatial resolution, this allows the relatively efficient and inexpensive acquistion of input for high quality rendering. This system is being used in a project to digitize a Michelangelo Pietà in Florence, Italy.

white-matter 发表于 2025-3-23 02:49:33

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Repetitions 发表于 2025-3-23 09:09:09

Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping,ture mapping, a feature commonly available inpolygon graphics hardware. VDTM is a technique for generating novelviews of a scene with approximately known geometry making maximal useof a sparse set of original views. The original presentation of VDTMby Debevec, Taylor, and Malik required significant
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查看完整版本: Titlebook: Rendering Techniques ’98; Proceedings of the E George Drettakis,Nelson Max Conference proceedings 1998 Springer-Verlag Wien 1998 3D.3D grap