CAGE
发表于 2025-3-23 11:44:56
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轻而薄
发表于 2025-3-23 14:38:16
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cogitate
发表于 2025-3-23 19:39:48
Deborah Corrigan,Cathy Buntting,Alister Jones,John Loughrans level. The only prerequisite is some knowledge of elementary geometry, including properties of polygons. A feature of the book is a compendium of over 100 nets for making paper models of some of the more interesting flexagons, chosen to complement the text. These are accurately drawn and reproduce
额外的事
发表于 2025-3-23 23:04:28
John H. Falk,Lynn D. Dierkingile entertaining the user in diversified activities. In this article, we report the development project and preliminary evaluation of a serious game in which the player is faced with different situations that involve exposure to silica. The aim is to train and make the player aware of silica, its ri
Retrieval
发表于 2025-3-24 02:31:20
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garrulous
发表于 2025-3-24 09:33:53
Steve Alsop,Justin Dillona similar game in the real world, and assessed likability, usability, and a number of conversational performance metrics. Our results indicate that the game experience in SMUP was usable and enjoyable, and boosted higher conversational skills with respect to its counterpart in the physical setting.
慷慨援助
发表于 2025-3-24 10:51:51
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kidney
发表于 2025-3-24 17:58:30
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慌张
发表于 2025-3-24 22:17:28
Léonie Rennie,John Wallace,Grady Venvillelenges to consider when developing serious games. Here we describe our experiences in the development of a serious game prototype that utilizes the principles of MHFA. The aim of this development is to improve the confidence of players in delivering MHFA. Additionally, it aims to address the challen
破布
发表于 2025-3-25 03:05:41
Peter J. Fensham,Jasper Montanalenges to consider when developing serious games. Here we describe our experiences in the development of a serious game prototype that utilizes the principles of MHFA. The aim of this development is to improve the confidence of players in delivering MHFA. Additionally, it aims to address the challen