Mottled
发表于 2025-3-21 16:50:52
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dialect
发表于 2025-3-21 23:48:04
https://doi.org/10.1007/978-3-642-25090-33D video; game development; real-time simulation; social roles; spatial analysis; algorithm analysis and
钻孔
发表于 2025-3-22 04:10:10
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languid
发表于 2025-3-22 07:13:43
Motion in Games978-3-642-25090-3Series ISSN 0302-9743 Series E-ISSN 1611-3349
Ancestor
发表于 2025-3-22 12:19:31
Jan M. Allbeck,Petros FaloutsosUp-to-date results.Fast track conference proceedings.State-of-the-art report
CHASE
发表于 2025-3-22 13:19:19
Conference proceedings 2011ll papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, cr
大量
发表于 2025-3-22 18:24:58
0302-9743 orkshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion s
公共汽车
发表于 2025-3-22 23:59:59
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过份艳丽
发表于 2025-3-23 02:15:28
0302-9743 ynthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.978-3-642-25089-7978-3-642-25090-3Series ISSN 0302-9743 Series E-ISSN 1611-3349
提名的名单
发表于 2025-3-23 07:34:43
Susanne Böhlich,Christel Gade,Emilia Reiffentrum der surrealistischen Geographie charakterisiert.. Nur den Surrealisten sei es im 20. Jahrhundert, in dem die literarischen Stadtdarstellungen Routinesache geworden seien, noch einmal gelungen, “der Stadt eine neue Physiognomie abzugewinnen”, so Karlheinz Stierle in einem Überblick über die li