white-matter
发表于 2025-3-25 06:21:20
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假装是你
发表于 2025-3-25 07:30:24
ading calculations. The Shader Binding Table (SBT) provides this information. The SBT is a lookup table that associates each geometry in the scene with a set of shader function handles and parameters for these functions. Each set of function handles and parameters is referred to as a shader record.
exclamation
发表于 2025-3-25 15:32:43
Otto Kienzle,Harry Neumannfor resolving primary-ray visibility and ray tracing for resolving visibility of light sources. We propose an adaptive sampling algorithm for shadow rays combined with an adaptive shadowfiltering method. These two techniques allow computing high-quality shadows with a limited number of shadow rays p
Peculate
发表于 2025-3-25 17:58:02
Otto Kienzle,Harry Neumann-performance graphics for interactive visualizations, games, simulations, and more.Who this book is for:.Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing .Students looking to learn about best practices in these areas.Enthusiasts who wa
CRACK
发表于 2025-3-25 23:20:27
Otto Kienzle,Harry Neumann-performance graphics for interactive visualizations, games, simulations, and more.Who this book is for:.Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing .Students looking to learn about best practices in these areas.Enthusiasts who wa
决定性
发表于 2025-3-26 00:20:10
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CONE
发表于 2025-3-26 07:43:35
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吞下
发表于 2025-3-26 10:16:32
Otto Kienzle,Harry Neumannions to applications. However, this generality makes properly setting up the SBT an especially thorny part of these APIs for new users, as incorrect SBT access often leads to crashes or difficult bugs. Translating knowledge from one API to another can also be difficult due to subtle naming differenc
Sinus-Rhythm
发表于 2025-3-26 14:46:29
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entice
发表于 2025-3-26 19:23:01
Methoden zur Bestimmung des elastischen Verhaltens von Pressen beliebiger Breite