馆长 发表于 2025-3-23 11:13:10
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Nicholas Jackiw,Nathalie Sinclairck. The data collected so far suggest that children are 27% more excited when using the game application compared with the story driven one. Moreover, we find that children’s excitement peaks when encountering selected artefacts presented in the museum exhibit. Finally, children’s learning nearly do不断的变动 发表于 2025-3-23 21:58:27
Robin Marcus,Daniel Chazan—a cornerstone of narrative drive in other storytelling forms that is unexploited in interactive storytelling. The study that formed the basis of this paper was driven by the question of how writers can develop practice within the current constraints of the form and informed the development of my ow展览 发表于 2025-3-24 01:54:33
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Peter Liljedahlities of large scale projects that incorporate emergent technology, contested histories, and a wide range of stakeholders and participants. Lessons learned are shared in the form of a set of guidelines to help shape design and development of interactive narrative projects in educational, museum, andControl-Group 发表于 2025-3-24 13:55:35
http://reply.papertrans.cn/59/5829/582832/582832_17.pngBmd955 发表于 2025-3-24 16:12:37
Helen M. Doerr,Stephen Lermand, but at a relatively low rate. Interestingly, the children most frequently asked “why” questions. Gaze switching happened more quickly when the story characters began to speak than for narrator turns. These results have implications for future agent-based storytelling system research.Basal-Ganglia 发表于 2025-3-24 20:20:30
http://reply.papertrans.cn/59/5829/582832/582832_19.png繁荣地区 发表于 2025-3-25 03:11:12
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