implicate 发表于 2025-3-21 19:04:48
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,Let’s Roll! Physics and Controls,ore than ten years ago and ported to Unity just a few years ago. HyperBowl has a unique be-the-ball gameplay where the player constantly rolls the ball around a 3D environment to reach the pins. The bowling game constructed in this book will be much simpler but feature the same style of control.沉积物 发表于 2025-3-22 11:08:06
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,Let’s Play! Scripting the Game,ng pins (or rather, the barrels added in the previous chapter), game controls, and game physics. But it’s still more a toy than a game since it lacks game rules and scoring. That will be remedied in this chapter with a healthy dose of scripting. Most of that will take place in the game controller scligature 发表于 2025-3-22 20:40:43
Optimization,nearly the end of this book. In this chapter, you’ll optimize your bowling app and go over the precursors to that process, establishing the target performance and measuring the current performance. The project for this chapter on http://learnunity4.com/ contains the optimized scripts and optimizatioabduction 发表于 2025-3-22 22:47:04
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puter aids are becoming indispensable in physicians’ decision-making based on medical images. Computer-aided diagnosis (CAD) has been investigated and becomes an active research area in medical imaging. CAD is defined as detection and/or diagnosis made by a radiologist/physician who takes into accouAdjourn 发表于 2025-3-23 09:30:27
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