Senescent 发表于 2025-3-28 16:40:29
http://reply.papertrans.cn/55/5432/543109/543109_41.png使人烦燥 发表于 2025-3-28 19:11:09
http://reply.papertrans.cn/55/5432/543109/543109_42.pngJAMB 发表于 2025-3-29 00:19:07
http://reply.papertrans.cn/55/5432/543109/543109_43.pngGLUT 发表于 2025-3-29 06:41:27
2524-3047 te zum aktuellen deutschen Kino zusammengeführt und neben filmkünstlerischen und filmwissenschaftlichen auch filmwirtschaftliche Perspektiven berücksichtigt.978-3-531-17489-1978-3-531-92804-3Series ISSN 2524-3047 Series E-ISSN 2524-3055轻弹 发表于 2025-3-29 10:44:47
http://reply.papertrans.cn/55/5432/543109/543109_45.pngMAOIS 发表于 2025-3-29 15:17:39
http://reply.papertrans.cn/55/5432/543109/543109_46.pngRUPT 发表于 2025-3-29 16:13:08
nstitutes the author’s original theorization. Readers will derive four main benefits: (1) anexplication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3)勋章 发表于 2025-3-29 21:38:02
Thomas Elsaessers in which a few “good” games implement some well-known learning and instructional theories. “Good” games in this context are defined as those that have experienced both substantial commercial success and broad critical acc1aim: the deliberate implementation of one or another learning or instructionGingivitis 发表于 2025-3-30 02:04:16
http://reply.papertrans.cn/55/5432/543109/543109_49.png鲁莽 发表于 2025-3-30 07:53:22
Thomas Schick the human player of the cognitive game has no general stake in accepting undertakings that he has no chance of making good on..Throughout its long history, the traditional fallacies have been characterized as mistakes that are attractive, universal and incorrigible. In the present essay, we want to