Monomania 发表于 2025-3-21 19:08:40
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Overview: 978-1-349-19687-6PACK 发表于 2025-3-22 02:47:32
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o select the main learning outcomes. Regarding these themes, the praxeology and boundary object frameworks allow us to identify common practice but no common knowledge and thus, an obstacle to collaboration. Based on these results, we propose a tool for supporting the collaboration design through sh话 发表于 2025-3-22 16:39:23
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John McDermotthe participants. Regarding motivation, it was surprising that the essays argued less with fun than with benefits for later professional life. In the context of didactic design, the suitability of the game . was questioned due to its great complexity. Also critical for the success of the course is th小争吵 发表于 2025-3-23 03:26:17
John McDermottrience. The conceptual model discussed aims to highlight key considerations that may advance the current state of learning analytics, adaptive learning and serious games, by leveraging serious games as an ideal medium for gathering data and performing adaptations. This opportunity has the potential酷热 发表于 2025-3-23 05:55:04
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