probiotic 发表于 2025-3-21 18:45:16
书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#影响因子(影响力)<br> http://figure.impactfactor.cn/if/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#影响因子(影响力)学科排名<br> http://figure.impactfactor.cn/ifr/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#网络公开度<br> http://figure.impactfactor.cn/at/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#网络公开度学科排名<br> http://figure.impactfactor.cn/atr/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#被引频次<br> http://figure.impactfactor.cn/tc/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#被引频次学科排名<br> http://figure.impactfactor.cn/tcr/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#年度引用<br> http://figure.impactfactor.cn/ii/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#年度引用学科排名<br> http://figure.impactfactor.cn/iir/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#读者反馈<br> http://figure.impactfactor.cn/5y/?ISSN=BK0473378<br><br> <br><br>书目名称Introduction to 3D Game Engine Design Using DirectX 9 and C#读者反馈学科排名<br> http://figure.impactfactor.cn/5yr/?ISSN=BK0473378<br><br> <br><br>Canopy 发表于 2025-3-21 22:00:19
Hanging Ten: A Ride Through the Rendering Pipeline,the traditional 3D rendering pipeline. I specify “traditional” because there are currently two possible rendering pipelines: the traditional fixed-function pipeline and the vertex and pixel shader pipeline. The traditional pipeline involves the following steps:NEXUS 发表于 2025-3-22 00:50:30
http://reply.papertrans.cn/48/4734/473378/473378_3.pngIndigence 发表于 2025-3-22 05:54:19
http://reply.papertrans.cn/48/4734/473378/473378_4.png态学 发表于 2025-3-22 10:15:17
http://reply.papertrans.cn/48/4734/473378/473378_5.pngfructose 发表于 2025-3-22 15:17:51
http://reply.papertrans.cn/48/4734/473378/473378_6.pngoxidant 发表于 2025-3-22 19:29:13
,Game Audio: Let’s Make Some Noise,sion occurs or a motor is running. Without these aural cues, something is missing and everything feels less real. Microsoft included the DirectSound and AudioVideo namespaces within DirectX to address this part of the game experience.Palpitation 发表于 2025-3-22 23:07:41
http://reply.papertrans.cn/48/4734/473378/473378_8.pngPATHY 发表于 2025-3-23 05:04:29
978-1-59059-081-2Lynn T. Harrison 2003CHIDE 发表于 2025-3-23 06:01:41
Overview: Shows how to use DirectX from C# - the new language for the .NET platform.Focuses on programmers using DirectX instead of trying to teach DirectX.Targets the premier platform for game/3D high performa978-1-59059-081-2978-1-4302-0821-1