advocate 发表于 2025-3-21 16:49:52
书目名称Interactivity, Game Creation, Design, Learning, and Innovation影响因子(影响力)<br> http://figure.impactfactor.cn/if/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation影响因子(影响力)学科排名<br> http://figure.impactfactor.cn/ifr/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation网络公开度<br> http://figure.impactfactor.cn/at/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation网络公开度学科排名<br> http://figure.impactfactor.cn/atr/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation被引频次<br> http://figure.impactfactor.cn/tc/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation被引频次学科排名<br> http://figure.impactfactor.cn/tcr/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation年度引用<br> http://figure.impactfactor.cn/ii/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation年度引用学科排名<br> http://figure.impactfactor.cn/iir/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation读者反馈<br> http://figure.impactfactor.cn/5y/?ISSN=BK0470589<br><br> <br><br>书目名称Interactivity, Game Creation, Design, Learning, and Innovation读者反馈学科排名<br> http://figure.impactfactor.cn/5yr/?ISSN=BK0470589<br><br> <br><br>决定性 发表于 2025-3-22 00:03:29
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978-3-030-06133-3ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2019大门在汇总 发表于 2025-3-22 05:12:47
Interactivity, Game Creation, Design, Learning, and Innovation978-3-030-06134-0Series ISSN 1867-8211 Series E-ISSN 1867-822Xinflame 发表于 2025-3-22 11:57:22
ArtsIT/DLI History, Research and Network Developmenthistorical framing of the events under the European Alliance for Innovation (EAI). This is supplemented by overviewing the authors’ researches, which promoted EAI to invite leadership, alongside a background of the complementary workings, and contextual goals of the partnering.实施生效 发表于 2025-3-22 13:53:56
Segmentation of Panels in d-Comicsine experiment conducted to investigate how panel sequences are segmented in d-Comics. By analyzing the collected data from 80 participants with 4 panel sequences, two types of segmentation of panels in d-Comics were identified and discussed. This finding will further contribute to the design of d-Comics.Indent 发表于 2025-3-22 20:08:32
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Serious Game for Teaching Statistics in Higher Education: Storyboard Designe end of the game, the student has a better understanding of the subject. In the present paper, the storyboard and the student competencies are presented and discussed, focusing on the project’s main objectives.打包 发表于 2025-3-23 07:18:23
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