DAMN 发表于 2025-3-28 16:28:46

Manfred Spieker,Wichard Woyke,Andreas Joh. Wiesandmany critical voices but in principle the gamification of learning management systems is possible and different solutions are on the market. The situation is very different when users are mashing-up their personal learning environments from different Web-based learning services. This paper discusses

forager 发表于 2025-3-28 20:33:19

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ELUC 发表于 2025-3-28 23:26:31

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Pericarditis 发表于 2025-3-29 05:29:33

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全部逛商店 发表于 2025-3-29 09:17:57

Heinrich Mäding,Ulrich Sarcinelli,Thomas Lange,Stefan Machura,Peter Schwiderowski,Dietrich Thränhardible are therefore an important step towards improving adoption of educational games. We describe the process of integrating full support for game learning analytics into uAdventure, a serious game authoring tool. We argue that such integrations greatly systematize, simplify and reduce both the cost

别炫耀 发表于 2025-3-29 12:04:57

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失眠症 发表于 2025-3-29 19:14:57

Nils Diederich,Ernst Benda,Bernd Guggenberger,Norbert Lepszy,Rainer Bovermann,Andreas Langmann,Eckhain August 2018..The 11 revised full papers presented together with 4 short papers were carefully reviewed and selected from 37 submissions. The papers are organized in topical sections on learning assessment and behavior; case studies; augmented reality and collaborative learning; game-based learnin

最有利 发表于 2025-3-29 21:52:13

Uwe Andersen,Wolfgang Schroeder,Norbert Lepszy,Frank Nullmeier,Peter Lösche,Manfred G. Schmidt,Jürgecan support the self-understanding which is the principal competency for self-regulated learning. The current study focused on students’ conceptualization of ten problem situations, half being Sequential (SEQ) and half being Non-Sequential (NonSEQ). Student participants conceptualized the problem si

摇曳的微光 发表于 2025-3-30 01:44:24

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FOR 发表于 2025-3-30 07:20:15

Martin Jänicke,Wolfgang Kiehle,Bernhard Schäfers,Wolfgang Schroederw to improve their learning. It has also been stated that feedback is strongly related to student achievement and improve the self-awareness, enthusiasm and motivation of students for learning. As a result, it is a challenging problem for modern online learning systems to provide suitable feedback t
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