烦忧 发表于 2025-3-25 06:19:34

Brain-Computer Interface Games: Towards a Framework BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. This not only adds to the workload of developers but also damages the reputation of BCI games. As a response to this issue, in this chapter, a BCI game framework is presented that was c

水土 发表于 2025-3-25 11:11:18

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hauteur 发表于 2025-3-25 12:00:18

Games for BCI Skill Learningre user specific. However, experimental paradigms used to collect neurophysiological trials from individuals are typically data-centered and not user-centered. This means that experimental paradigms are tuned to collect as many trials as possible – which is indeed important for reliable calibration

Endometrium 发表于 2025-3-25 17:20:57

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Oscillate 发表于 2025-3-25 21:01:11

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嘲笑 发表于 2025-3-26 03:42:14

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chemical-peel 发表于 2025-3-26 05:49:40

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Pander 发表于 2025-3-26 11:36:26

Intelligent Character Technologies for Entertainment Games give the virtual world a sense of reality or entertainment as a game. This chapter describes technologies for generating character behaviors and the application game system, using an immersive interactive game, the Versus Beat’em-up game, and an interactive storytelling game as examples.

perpetual 发表于 2025-3-26 15:22:32

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trigger 发表于 2025-3-26 19:41:37

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查看完整版本: Titlebook: Handbook of Digital Games and Entertainment Technologies; Ryohei Nakatsu,Matthias Rauterberg,Paolo Ciancarin Reference work 2017 Springer