小淡水鱼 发表于 2025-3-23 13:09:10

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ingenue 发表于 2025-3-23 16:30:15

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Gossamer 发表于 2025-3-23 21:20:47

Claire-Marie Roberts,Danika A. Quesnelframework is functional. Additionally, the study also finds that vision-based hand tracking provides a similar user experience as traditional controllers in terms of immersion, despite some tracking inaccuracies experienced when utilizing the former modality.

小隔间 发表于 2025-3-23 22:33:39

The Whole Gestalt (i.e., Conclusion),antly higher than those in the REAL condition. Furthermore, task performance was significantly lower in the VR condition, suggesting that increased eye fatigue may increase workload and lead to decreased performance. In terms of physiological response results, the heart rate increased significantly

irradicable 发表于 2025-3-24 04:56:39

Catherine S. W. Albin,Sahar F. Zafarvide better stability and grip comfort. In static scene, handles with a better distribution and smaller dimensions such as O-shaped and I-shaped handles provide less pressure and fatigue and thus better grip comfort.

支架 发表于 2025-3-24 09:11:29

On the Idea of Medical Imperialism,ble to induce significantly different emotional responses in VR. In addition, significantly different emotional responses are evident in both, the subjective and psychophysiological parameters regarding the 360° VR-videos. Overall, prior VR experience did not show a significant effect.

insert 发表于 2025-3-24 14:33:35

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条约 发表于 2025-3-24 15:12:07

Congenital Problems in the Adolescent Spine,ory capacity and communication load in that it can quickly determine whether the query multi-view video is the same as the original multi-view video, and use depth information with a small data capacity as feature information.

Abrupt 发表于 2025-3-24 22:22:11

Conference proceedings 2023 Safety; HCI in Automated Vehicles and Intelligent Transportation; Sustainable GreenSmart Cities and Smart Industry; eXtended Reality Interactions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning E

APEX 发表于 2025-3-25 00:02:57

0302-9743 ctions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning E978-3-031-48049-2978-3-031-48050-8Series ISSN 0302-9743 Series E-ISSN 1611-3349
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查看完整版本: Titlebook: HCI International 2023 – Late Breaking Papers; 25th International C Jessie Y. C. Chen,Gino Fragomeni,Xiaowen Fang Conference proceedings 20