sesamoiditis 发表于 2025-3-21 17:26:01
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Exploring Hand Tracking and Controller-Based Interactions in a VR Object Manipulation Taskst ratings of perceived naturalness and feelings of agency and the worst performance overall. Participants showed little preference among the controller conditions on overall experience or performance, with the exception of the animated hands condition, which was rated lower on some items than the o反复无常 发表于 2025-3-22 06:30:19
A Multimodal Virtual Reality Inventory Systemframework is functional. Additionally, the study also finds that vision-based hand tracking provides a similar user experience as traditional controllers in terms of immersion, despite some tracking inaccuracies experienced when utilizing the former modality.骑师 发表于 2025-3-22 10:51:44
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Grip Comfort Study of Virtual Reality Handlesvide better stability and grip comfort. In static scene, handles with a better distribution and smaller dimensions such as O-shaped and I-shaped handles provide less pressure and fatigue and thus better grip comfort.母猪 发表于 2025-3-22 19:43:38
Emotional Experience in Real and Virtual Environments – Does Prior VR Experience Matter?ble to induce significantly different emotional responses in VR. In addition, significantly different emotional responses are evident in both, the subjective and psychophysiological parameters regarding the 360° VR-videos. Overall, prior VR experience did not show a significant effect.严厉谴责 发表于 2025-3-22 21:38:46
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An Immersive Media Recognition Method Using Depth Information of Multi-View Videosory capacity and communication load in that it can quickly determine whether the query multi-view video is the same as the original multi-view video, and use depth information with a small data capacity as feature information.护航舰 发表于 2025-3-23 06:12:33
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