平凡人 发表于 2025-3-21 16:48:26

书目名称Gesture-Based Human-Computer Interaction and Simulation影响因子(影响力)<br>        http://figure.impactfactor.cn/if/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation影响因子(影响力)学科排名<br>        http://figure.impactfactor.cn/ifr/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation网络公开度<br>        http://figure.impactfactor.cn/at/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation网络公开度学科排名<br>        http://figure.impactfactor.cn/atr/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation被引频次<br>        http://figure.impactfactor.cn/tc/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation被引频次学科排名<br>        http://figure.impactfactor.cn/tcr/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation年度引用<br>        http://figure.impactfactor.cn/ii/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation年度引用学科排名<br>        http://figure.impactfactor.cn/iir/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation读者反馈<br>        http://figure.impactfactor.cn/5y/?ISSN=BK0385199<br><br>        <br><br>书目名称Gesture-Based Human-Computer Interaction and Simulation读者反馈学科排名<br>        http://figure.impactfactor.cn/5yr/?ISSN=BK0385199<br><br>        <br><br>

尊敬 发表于 2025-3-21 22:20:52

Approximation of Curvature and Velocity for Gesture Segmentation and Synthesisjectories. The motivation of such a model is on the one hand the reduction of the gesture data, and on the other hand the possibility to segment gestures into meaningful units, yielding to an analysis tool for gesture coding and synthesis. We show that the measures of the inverse of the distance bet

IRS 发表于 2025-3-22 00:41:20

Motion Primitives and Probabilistic Edit Distance for Action Recognitionwed based on trajectories through some state space. In this paper we also model an action as a trajectory through a state space, but we represent the actions as a sequence of temporal isolated instances, denoted primitives. These primitives are each defined by four features extracted from motion ima

Biomarker 发表于 2025-3-22 06:37:38

On the Parametrization of Clappinglike a change of tempo, is necessary. In this paper we investigate the relation between movement tempo, its synchronization to verbal counting, time distribution, amplitude, and left-right symmetry of a clapping movement. We analyze motion capture data of two subjects performing a clapping exercise,

HAVOC 发表于 2025-3-22 08:43:32

http://reply.papertrans.cn/39/3852/385199/385199_5.png

avarice 发表于 2025-3-22 12:54:03

A Method for Selection of Optimal Hand Gesture Vocabulariesactors. Previous works dealt only with selection of hand gestures vocabularies using rule based or ad-hoc methods. The analytical formulation in our research is a demonstration of the future need defined by previous research. A meta-heuristic approach is taken by decomposing the problem into two sub

avarice 发表于 2025-3-22 18:41:03

http://reply.papertrans.cn/39/3852/385199/385199_7.png

北极熊 发表于 2025-3-22 22:53:21

Skin Color Profile Capture for Scale and Rotation Invariant Hand Gesture Recognition hand skin color segmentation map. This segmentation map, a vector entity referred to as a “skin profile”, is used during an online hand gesture calibration stage to enable correct classification of skin regions. Subsequently, we construct efficient and reliable scale and rotation invariant hand pos

无表情 发表于 2025-3-23 04:45:25

Robust Tracking for Processing of Videos of Communication’s Gestures the hands and face of a person performing gestural communication and the Signs’ language communication. A model of skin is used to compute the observation density as a skin colour distribution in the image. Three particle filter trackers are implemented, with re-sampling and annealed update steps t

GREG 发表于 2025-3-23 07:37:51

Representation of Human Postures for Vision-Based Gesture Recognition in Real-TimeInterfaces. In this paper, we present a Vision-Based Interface guided by the user gestures. Previously to recognition, the user’s movements are obtained through a real-time vision-based motion capture system. This motion capture system is capable to estimate the user 3D body joints position in real-
页: [1] 2 3 4 5 6 7
查看完整版本: Titlebook: Gesture-Based Human-Computer Interaction and Simulation; 7th International Ge Miguel Sales Dias,Sylvie Gibet,Rafael Bastos Conference proce