易于交谈
发表于 2025-3-23 11:59:23
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勾引
发表于 2025-3-23 14:47:28
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Popcorn
发表于 2025-3-23 21:07:56
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abreast
发表于 2025-3-24 01:45:34
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摄取
发表于 2025-3-24 03:37:06
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harangue
发表于 2025-3-24 09:45:48
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corpuscle
发表于 2025-3-24 13:42:01
Organisch-qualitative Elementaranalyse,hows that the inclusion of a domain-specific feedback element yields motivational results that are almost similar compared to those using traditional game elements. Organisations can employ the designed artefact for fundamental and effective e-negotiation training.
使迷醉
发表于 2025-3-24 17:37:21
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无能力
发表于 2025-3-24 21:43:08
Introduction,their life—whether these occur in their private life, within or between political organisations, or in their business life. Negotiating effectively is not a trivial, but a cognitively challenging and complex task, and requires manifold skills for the decision-making and communication tasks. Nowadays
垄断
发表于 2025-3-25 01:13:07
Theoretical Background,g outcomes, and other favourable outcomes. It is therefore a necessary prerequisite for gamification designers to gain a profound understanding of human motivation. Section 2.1 describes four theories from the area of psychology, which provide explanations for what motivates individuals to engage in