冰雹 发表于 2025-3-28 15:03:47
https://doi.org/10.1007/978-3-319-10208-5Adaptive Systems; Complex Systems; Education; Forecasting; Game Theory; GamificationCOMMA 发表于 2025-3-28 20:45:27
http://reply.papertrans.cn/39/3806/380584/380584_42.pngmydriatic 发表于 2025-3-29 01:51:47
http://reply.papertrans.cn/39/3806/380584/380584_43.pngIntrepid 发表于 2025-3-29 06:11:25
http://reply.papertrans.cn/39/3806/380584/380584_44.pngHOWL 发表于 2025-3-29 09:42:10
http://reply.papertrans.cn/39/3806/380584/380584_45.pngPrecursor 发表于 2025-3-29 12:04:52
http://reply.papertrans.cn/39/3806/380584/380584_46.png贪婪的人 发表于 2025-3-29 16:36:22
http://reply.papertrans.cn/39/3806/380584/380584_47.pngadumbrate 发表于 2025-3-29 19:57:51
http://reply.papertrans.cn/39/3806/380584/380584_48.pngOscillate 发表于 2025-3-30 02:34:57
Storytelling to Immersive Learners in an Authentic Virtual Training Environment,ight some additional areas where further investigation is still in progress, emphasising the need to understand how particular gamification mechanisms relate to intrinsic motivation, and present first experimental findings using a self-exploratory scenario.不断的变动 发表于 2025-3-30 06:58:25
ers covering the “dark side” of gamification and how to solv.This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from variou