本土 发表于 2025-3-28 16:39:21

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绿州 发表于 2025-3-28 22:04:59

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Cabg318 发表于 2025-3-29 01:03:58

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残酷的地方 发表于 2025-3-29 05:40:52

https://doi.org/10.1007/978-3-642-61033-2onal markers in many indie games stems from what Vanderhoef calls a “transnational indie imaginary,” a shared popular conception of indie games, including mechanics, aesthetics, and iconography, between developers from all over the world, shaped and reshaped by an ongoing and unfolding discourse of

ADORN 发表于 2025-3-29 09:00:58

Bestimmung des Proteingehaltes, migration and adaptation. By resituating the origin of game localization this chapter problematizes typical industry and scholarly conceptualizations of game localization as just being a practice of multimodal semiotic alteration—where game industry professionals change linguistic, audio, visual, a

abnegate 发表于 2025-3-29 13:44:35

Salim Bouherar,Abderrezzaq Ghafsin they entered a global network of associations. This chapter traces this history through reference to a study of 1980s magazines and an interview with the designer of ., a game that appears in the archive at a crucial turning point in the development of the form. Combining sociological and aestheti

防锈 发表于 2025-3-29 17:40:29

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挑剔为人 发表于 2025-3-29 22:23:19

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fabricate 发表于 2025-3-30 02:46:48

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Generosity 发表于 2025-3-30 05:02:07

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查看完整版本: Titlebook: Game History and the Local; Melanie Swalwell Book 2021 The Editor(s) (if applicable) and The Author(s), under exclusive license to Springe