CRACY 发表于 2025-3-30 12:06:50
Exergames on Line for Childhood Obesity: Using a Web Platform as an Ambulatory Program to Increase ts, but differences were found for acceptability and usability. MOVE-IT was considered more attractive and entertaining. Furthermore, S-EBW participants felt more comfortable and confident in the management of the program and informed greater intention to use it.Anticonvulsants 发表于 2025-3-30 13:19:53
https://doi.org/10.1007/978-1-4615-0221-0 is set to an ideal scenario and we can collect data from user’s brewing coffee and therefore his daily consuming habits. The prototype is being improved before testing it with a large number of users and has providing new perspectives about the concept of “OSN based on IoT” and IoT to promote social interaction.DEVIL 发表于 2025-3-30 16:58:58
https://doi.org/10.1007/978-94-010-0959-1ype and magnitude significantly affected on players performance. Negative feedback improved patients reaction times in subsequent hits by 0.42 s and positive feedback impaired their performance by 0.15 s.急性 发表于 2025-3-31 00:44:23
https://doi.org/10.1007/978-3-0348-6513-5the virtual world. In this work we analyze different types of LSs, and we try to simulate the behavior of different type of players using real data from World of Warcraft, in order to understand which LS can be the more appropriate to maintain a high level of satisfaction and engagement in the players.虚弱 发表于 2025-3-31 02:00:07
http://reply.papertrans.cn/33/3209/320821/320821_55.png没有准备 发表于 2025-3-31 08:18:56
http://reply.papertrans.cn/33/3209/320821/320821_56.png