Orthodontics 发表于 2025-3-30 09:42:02

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insert 发表于 2025-3-30 15:55:59

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清醒 发表于 2025-3-30 17:30:17

Luigi Biagiotti,Claudio Melchiorrifirst-person shooter game. A novel difficulty-recommendation method is proposed to set our GPR goal for a better personalized audio cue setting. Recent studies showed that audio cues could give the player significant affective changes and influence the player’s performance. In addition, other studie

针叶 发表于 2025-3-30 22:52:26

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预定 发表于 2025-3-31 02:51:11

»Aus goldenem Kelch. Maria Magdalena« (1906)player-avatar relationships (PARs) that can emerge during gaming. We argue that the Inclusion-of-Other-in-the-Self principle from the social-psychological Self-Expansion Model provides a fruitful theoretical perspective to systematize and explain the structure of the diverse PAR types. Based on the

white-matter 发表于 2025-3-31 05:15:53

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查看完整版本: Titlebook: Entertainment Computing – ICEC 2022; 21st IFIP TC 14 Inte Barbara Göbl,Erik van der Spek,Rod McCall Conference proceedings 2022 IFIP Intern