hypotension 发表于 2025-3-30 08:58:59

CS:Show – An Interactive Visual Analysis Tool for First-Person Shooter eSports Match Datacorporated into tools to support the analysis of FPS matches. We describe user interface functionalities that allow to interactively analyze the highly multivariate data of FPS matches. We show our concepts’ technical feasibility by implementing them within a tool – .. Within an expert user study, e

平淡而无味 发表于 2025-3-30 14:41:21

Fun to Enhance Learning, Motivation, Self-efficacy, and Intention to Play in DGBLhe change in students’ motivation and self-efficacy, and the intention to play similar games. However, no significant effect was found on the measured learning and the change in attitude towards the subject. Our findings partially support the contention that making DGBL more fun improves learning. F

容易生皱纹 发表于 2025-3-30 17:41:10

Cultural Emotion Games as Trajectory Learning in Southeast Asiaew cultural online game and e-learning model for creating more exciting, engaging, fun, and motivating online learning contents. Partial least square structural equation modelling techniques were used to examine the path associated with dependent and independent constructs. The result show (a) signi

corporate 发表于 2025-3-30 22:58:08

A Taxonomy of Social Roles for Agents in Gamesinstance, many of the social roles proposed are played by agents that do not have much agency or autonomy. Also, there is a large number of under-explored social roles in games at the moment. The taxonomy serves as inspiration to guide game design involving social interactions with game actors, prom

SOBER 发表于 2025-3-31 03:08:26

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鸽子 发表于 2025-3-31 07:38:38

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Concerto 发表于 2025-3-31 09:14:49

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certitude 发表于 2025-3-31 15:52:28

,Das selbständige Beweisverfahren,he change in students’ motivation and self-efficacy, and the intention to play similar games. However, no significant effect was found on the measured learning and the change in attitude towards the subject. Our findings partially support the contention that making DGBL more fun improves learning. F

闲聊 发表于 2025-3-31 20:02:38

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查看完整版本: Titlebook: Entertainment Computing – ICEC 2021; 20th IFIP TC 14 Inte Jannicke Baalsrud Hauge,Jorge C. S. Cardoso,Pedro Conference proceedings 2021 IF