coerce 发表于 2025-3-21 16:22:31

书目名称Entertainment Computing and Serious Games影响因子(影响力)<br>        http://figure.impactfactor.cn/if/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games影响因子(影响力)学科排名<br>        http://figure.impactfactor.cn/ifr/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games网络公开度<br>        http://figure.impactfactor.cn/at/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games网络公开度学科排名<br>        http://figure.impactfactor.cn/atr/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games被引频次<br>        http://figure.impactfactor.cn/tc/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games被引频次学科排名<br>        http://figure.impactfactor.cn/tcr/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games年度引用<br>        http://figure.impactfactor.cn/ii/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games年度引用学科排名<br>        http://figure.impactfactor.cn/iir/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games读者反馈<br>        http://figure.impactfactor.cn/5y/?ISSN=BK0311608<br><br>        <br><br>书目名称Entertainment Computing and Serious Games读者反馈学科排名<br>        http://figure.impactfactor.cn/5yr/?ISSN=BK0311608<br><br>        <br><br>

间接 发表于 2025-3-21 23:27:08

Playing with Persiflage: The Impact of Free-Form Dialogue on the Play of Computer Role Playing GamesCs using speech. NPCs are in turn voiced by a human, allowing truly free-form conversation. Through a study of five groups playing the game, we show how players converse, interact, and play using natural language.

PET-scan 发表于 2025-3-22 01:51:01

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DAUNT 发表于 2025-3-22 04:52:37

Conference proceedings 2019EC-JCSG 2019, held in Arequipa, Peru, in November 2019..The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, e

isotope 发表于 2025-3-22 12:46:10

Thomas J. Walsh,Karen D. OpelloIn this study, we propose a method that generates fonts that match music videos by mixing fonts according to the music characteristics. Also, we reveal through experiments whether displaying lyrics in a blended font can emphasize music video impressions compared to displaying them in the existing font.

Shuttle 发表于 2025-3-22 16:25:13

Antibiotika und ChemotherapeutikaCs using speech. NPCs are in turn voiced by a human, allowing truly free-form conversation. Through a study of five groups playing the game, we show how players converse, interact, and play using natural language.

Shuttle 发表于 2025-3-22 19:27:51

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善变 发表于 2025-3-22 21:19:55

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Insensate 发表于 2025-3-23 03:15:48

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佛刊 发表于 2025-3-23 06:47:12

Increasing Learning Motivation: An Empirical Study of VR Effects on the Vocational Training of Bank entional training. In the perceived effectiveness, the VR conditions achieved equal results than face-to-face workshops. The results provide evidence that VR solutions are an appropriate approach for vocational training.
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查看完整版本: Titlebook: Entertainment Computing and Serious Games; First IFIP TC 14 Joi Erik van der Spek,Stefan Göbel,Jannicke Baalsrud H Conference proceedings 2