metabolism 发表于 2025-3-21 19:31:46
书目名称E-Learning and Games影响因子(影响力)<br> http://impactfactor.cn/if/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games影响因子(影响力)学科排名<br> http://impactfactor.cn/ifr/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games网络公开度<br> http://impactfactor.cn/at/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games网络公开度学科排名<br> http://impactfactor.cn/atr/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games被引频次<br> http://impactfactor.cn/tc/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games被引频次学科排名<br> http://impactfactor.cn/tcr/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games年度引用<br> http://impactfactor.cn/ii/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games年度引用学科排名<br> http://impactfactor.cn/iir/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games读者反馈<br> http://impactfactor.cn/5y/?ISSN=BK0300121<br><br> <br><br>书目名称E-Learning and Games读者反馈学科排名<br> http://impactfactor.cn/5yr/?ISSN=BK0300121<br><br> <br><br>FRAX-tool 发表于 2025-3-21 21:04:22
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ed crisis simulation framework, then to propose novel solution to combine both processes and to derive a desirable scenario content which is also being validated in the simulation framework based on the JADE multi-agent architecture.Saline 发表于 2025-3-22 06:50:45
https://doi.org/10.1007/978-3-642-91047-0ments were conducted. The first two experiments were used to classify the music clips and odors separately according to the evoked emotions. Results showed that most odors and music clips had a high effect on the arousal of emotion. The third experiment was used to verify whether congruent odors cou刚开始 发表于 2025-3-22 09:33:51
Gesellschaftspolitische Entwicklungen,ly hierarchical clustering again for them. Nose tip can be found in the largest cluster. In the face localization procedure, we present a modified version of ME. With the modified ME, we use a similar cascading scheme to detect one endocanthion for the input face range image. Based on the distance bcoagulate 发表于 2025-3-22 15:04:49
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http://reply.papertrans.cn/31/3002/300121/300121_7.pngCRAB 发表于 2025-3-22 23:23:04
EDTree: Emotional Dialogue Trees for Game Based Trainingstate of the NPC. Utilising this system will provide an immersive experience based around improved believability of virtual characters. To demonstrate the effectiveness of our approach, we show an example of a training system that explores the use of gaming technology and the proposed EDTree.Neutral-Spine 发表于 2025-3-23 03:04:33
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